| AMD İşlemciler (Socket A) | |
| 200 MHz FSB (DUAL DDR400) | Athlon XP 3200+ (2200 MHz 128/512 KB) |
| 166 MHz FSB (Dual DDR333) | Athlon XP 3000+ (2166 MHz 128/512 KB) Athlon XP 2800+ (2083 MHz 128/512 KB) Athlon XP 2500+ (1833 MHz 128/512 KB) |
| 166 MHz FSB (Dual DDR333) | Athlon XP 2700+ (2166 MHz 128/256 KB) |
| 133 MHz FSB (Dual DDR266) | Athlon XP 2600+ (2133 MHz 128/256 KB) Athlon XP 2400+ (2000/133/2x133 MHz) |
| Intel İşlemciler (Socket 478) | |
| 200 MHz FSB (Dual DDR400) | Pentium 4 3.00 GHz (3000 MHz 12-8/512 KB) |
| 133 MHz FSB (Dual DDR333) | Pentium 4 3.06 GHz (3066 MHz 12-8/512 KB) Pentium 4 2.80 GHz (2800 MHz 12-8/512 KB) Pentium 4 2.66 GHz (2800 MHz 12-8/512 KB) Pentium 4 2.53 GHz (2533 MHz 12-8/512 KB) Pentium 4 2.40 GHz (2400 MHz 12-8/512 KB) |
| Bellek | |
| DDR400 (200 MHz) | 2 x 256 MB / 5ns / 64 bit (Kingstone HyperX) |
| DDR400 (200 MHz) | 2 x 256 MB / 5ns / 64 bit (Corsiar TwinX) |
| Anakartlar | |
| Intel 875 | Asus P4C800 Rev: 1.03 Bios: 1004 BETA 004 |
| Nvidia nForce2 | Asus A7N8X Rev: 2.00 Bios: 1002 Beta 004 |
| Ortak Donanım | |
| Ekran Kartı | ATI Radeon 9700 Pro Bellek: 128 MB DDR-SDRAM Bellek hızı: 620 MHz (256 Bit) Çekirdek hızı: 325 MHz |
| Sabit disk | Maxtor 40 GB, 6L040J2 UDMA100, 7200 rpm, 2 MB önbellek |
| Ağ kartı | D-Link DFE-530TX (10/100 Mbit) |
| CD-ROM | Asus 52x |
| Sürücüler | |
| Intel Yongaseti | V 5.00.1012 |
| Nvidia nForce | Nvidia 2.02 |
| Ekran Kartı Sürücü | CATALYSTTM 3.2 Sürüm: 6.14.01.6307 ATI Control Panel Sürümü: 6.14.10.4029 |
| DirectX | Sürüm: 9a |
| İşletim Sistemi | Windows XP, Build 2600 SP1 |
| Testler & Ayarlar | |
| Winrar | Sürüm 3.11 178 MB Wav dosyası, Sıkıştırma= Best Dictionary = 4096 KB |
| Seti@home | İstemci: V 3.03 (metin sürümü) Work Unit with Angle Range: 0.417 |
| Maxon Computer Cinema 4D XL 8 | Sürüm 8.100 1280 x 1024, "Stairs.c4d" ile render |
| Discreet 3D Studio Max 5.1 | "Dragon_Charater_rig" sahnesi Render: Tekil, 1024x768 |
| Newtek Lightwave | Sürüm 7.5 - Build 572 Render First Frame = 1 Render Last Frame = 60 Render Frame Step = 1 Rendering Bench "SKULL_HEAD_NEWEST.LWS" Show Rendering in Progress = 320x240 Ray Trace Shadows, Reflection Refraction, Transparency = on Multithreading = 8 Threads |
| Bapco Sysmark 2002 | Sürüm 1.0 |
| magix mp3 maker platinum | Sürüm 3.04 D 178 MB Wave dosyası, 44100 Hz VBR = on ve Quality |
| Mainconcept MPEG Encoder | Sürüm 1.3.1 1.2 GB DV to MPEG II (720x576, Audio) dönüştürme |
| Pinnacle Studio 8 | Sürüm 8.5.21 Rendering - DVD Uyumlu Ses yok |
| Xmpeg 5 | Beta 2 AMD: Optimized MMX iDCT Intel: Optimized SEE2 iDCT |
| Quake III Arena | Yama V1.16 640x480 - 16 bit / 1024 x 768 - 32 bit Timedemo1 / demo demo001 / nv15demo komut satırı = +set cd_nocd 1 +set s_initsound 0 Grafik detayı = Normal |
| Comanche 4 Demo | 1024 x 768 / 32 bit / Audio = off |
| Unreal Tournament 2003 | Sürüm 2206 system/benchmark.exe 1024 x 768 / 32 bit / Audio = off Desen Detayı = Normal Character Detail = Normal World Detail = Highest Physics Detail = High all = on, Decal Stay = High |
| Splinter Cell | Sürüm 1.2b 2_2_1_KalinatekDemo 1024x786 32 Bit / ses yok Shadow resolution: low Shadow detail: low Effects quality: low |
| PCMark 2002 Pro Pack | Build 101 İşlemci ve Bellek Testleri |
| SiSoftware Sandra Standard 2003 SP1 | Sürüm 2003.3.9.44 CPU MultiMedia / CPU Arithmetic Memory Bandwidth Benchmark |
| 3DMark 2001 SE | Sürüm 1.1 - Build 340 - Patch Build 330 1024 x 786 - 32 bit, Default Benchmark |
| 3DMark 2003 | Sürüm 3.2.0 Graphics and CPU Default Benchmark 1024 x 786 - 32 bit |


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